Life is Beautiful

User Interface is an Art

Why HTML5 is a big threat to Adobe

Adobe made a couple of interesting announcements today.

  • Adobe Unveils First Full Flash Player for Mobile Devices and PCs
  • Adobe Labs: Applications for iPhone
Neither announcement is a surprise to us, but it is very important to notice the timing and the implications of these announcement. 

First of all, Adobe has been avoiding to publicly admit that Flash lite is useless in 99.9% of cases because Flash lite is so different from Flash for PC. 

The marketing team of Adobe has been smartly using the statement "Over 800 million (mobile) devices shipped with Flash" over and over again, trying to convince us that Flash is already de facto standard, ignoring the fact that most of Flash contents on web-site today are written for Flash 8 or 9, and Flash lite on those mobile devices are not able to display those contents. 

As far as I know, this is the first time Adobe publicly admitted that putting "full" Flash Player (Flash 10) on majority of smartphone is very important for Adobe to become the true de facto standard in the mobile industry. 

As all of us already know, the biggest challenge for Adobe is iPhone. Even though nobody besides a small number of executives in Adobe and Apple know the real reason, Apple won't (or can't) put Flash on iPhone and will remain this way for a very long time (if not forever). Along with the fact that the most of web traffic from mobile devices are coming from iPhone, this is making virtually impossible for Adobe to dominate the smartphone market. 

While iPhone itself is enough pain in the neck, here comes HTML5. It started with a small "hack" made by engineers in Apple who put <canvas> tag into Safari browser for Apple Dashboard. It was very awkward extension - mixing the "immediate" mode into the "retained" mode, but made it possible to create flash-like web applications inside HTML pages. Later, Google chose WebKit as the rendering engine for Chromium. Both Firefox and Opera started supporting <canvas> tag, and it became a part of proposed HTML5 standard. 

The <canvas> tag is just a small piece of HTML5. Many other features in HTML5, such as <video> tag, CSS animation, SVG, and WebSocket are threats to Flash. Once HTML5-compatible browsers became the norm, the technical advantage of Flash player will disappear. 

There is even a rumor that Apple is working on HTML5 authoring tool, which would directly compete with Adobe's Flash authoring tool. This makes sense. If I were inside Apple today, I would definitely propose such a product. 

The biggest hurdle for HTML5 is Internet Explorer, which still has a very large market share. Microsoft just made an announcement that they will support HTML5, but I think it takes years for them to catch up. In addition, supporting HTML5 is a double-edged sword for Microsoft. While pretending to support HTML5, Microsoft may even (incorrectly) think there is a chance to make Silverlight more relevant than Flash while Adobe is busy fighting with HTML5. 

If we just look at PC market, it probably takes at least three years for HTML5-compatible browsers to become the majority (unless something really drastic happens within a year). Adobe does not need to worry about this market too much. 

On the other hand, the smartphone market is very different. Mobile Safari is already the #1 browser in the market because of iPhone and its traffic (iPhone users are much more active than Blackberry users). We also know that a flood of Android-based smartphone will hit the market in later this year and 2010 - most of them will have a Webkit-based browser. This fact - Webkit is becoming the de facto standard of smartphone browsers, will accelerate the adaption of HTML5 by web developers in mobile mobile - way faster than PC market.

Let's pretend you are a web developer. If your client ask you to create smartphone version of their web-site, which looks great on iPhone and also works other smartphones such as Blackberry, Palm Pre and Andoroid phones, which technology should you use? The answer is obvious - HTML. If your client ask you to make it animated, interactive or multi-media rich, you'd probably choose one of those new features in HTML5. 

This is obviously a big threat to Adobe. Considering the fact that more and more people access web from their smartphones than from their PCs, this is a REALLY BIG threat. 

October 05, 2009 | Permalink | Comments (6)

Sticker shock of iLike acquisition

One of Seattle start-ups, iLike, was acquired by MySpace for $20.5 million ($13.5 to buy the company, and $6 million to retain talents). While I am glad to see an exit for Hadi (we used to work together in Microsoft building Internet Explorer), this price tag bothers me a lot (I run Big Canvas Inc., which offers "Big Canvas PhotoShare" - a real-time photo sharing social networking service application to iPhone users).


According to "Why is iLike selling out to MySpace for $20 million?", iLike has 50 million registered users and 10 million active users. It means the value per registered user is only 40 cents.

I still remember that Microsoft has acquired Hotmail for $400 million when they have only 9 million registered users at the peak of the first Internet bubble - $44 per each user. 

Yes, we are in the middle of financial crisis, but it makes it very difficult to invest money into social networking business, if this is a fair market value today. iLike has raised $16 million from external investors, and they get only $13.5 millon - a negative return. 

When I presented our business at the business plan competition (where we won a "best consumer business" award) in April this year (2009), a lot of people, especially venture capitalists, suggested me to raise money -- millions of dollars just like iLike did -- and aggressively acquire users before competitors do. 

The price tag of iLike is yet another proof that those venture capitalists are wrong. Building web services became very cheap these days because of crowd computing services like Amazon's ec2. A couple of thousands dollars is enough to bootstrap the service, and venture capitalists should put money into those companies who can actually generate revenue (even from a small number of users) and clearly present the way to lead to profitability. Putting millions of dollars into a company too early, does not necessary help the business. 

The statement like "we don't need to worry about revenue today. We just need to acquire enough users, and sell this company to Google before we run out of money" by CEO is probably acceptable during the bubble, but is just plain wrong in this economy. 

A good entrepreneur should be able to say "The gross margin per active user is A cents today. If we are able to keep our fixed/overhead cost at B, we will turn profitable once we get C users. We typically need to spend $D to acquire each user. Therefore, we need to raise $E million as a working capital to get to a profitability." 

This is very much like the way people run restaurants and movie theaters, and I think the Internet business should be run just like that. 

August 20, 2009 | Permalink | Comments (0)

What does it take to launch Apple Tablet?

Tablet540


Until very recently, I had a very hard time believing that Apple would release the Tablet version of Mac (or iPhone) and have never spend time thinking about it. Tablet PC market is too small for Apple to go after, and eBook market is far from attractive yet.

The photo contest by Gizmodo, however, forced me to think about it further. I put myself into shoes of somebody who is in charge of this device, directly reporting to Jobs. What does it take to convince Jobs to approve the launch of this device?

I came up with one possible answer, which the picture above represents. Instead of going after traditional eBook market, I think Apple should directly go after schools - just like Apple did it with iTunes store and iPhone. Here is the pitch.

"It is great to see you guys to take advantage of technology, offering online classes and registrations and networking entire campus with WiFi, but there is one thing all the schools are a decade behind - text books. It does not make sense to waste all the trees, spend extra cost in printing and distributing, and forcing your students to carry tens of pounds of textbooks in their backpacks. I think it's time to switch. Just like we've eliminated CDs with iPod, we have created a perfect device to eliminate text books.

(And show the device, and demonstrate its various capabilities)

We have already talked to all major publishers, and they have agreed to offer all their text books in the new eBook format we've defined. In order to protect their business, we have created a new DRM mechanism, which makes it impossible to illegally copy text books. We also added a mechanism to expire books after a specified period, so that publisher has a full control over the business model.

It is going to cost $600 for each student to buy this device, but it allows them to "rent" text books at half the price of paper-based text books. This cost saving alone justifies this up-front cost, but it also allow school to offer online classes with video chat capabilities and gives a great flexibilities in the type of materials you offer.

Do you want to join thousands of other schools in the united states to join this exciting opportunities?" 

I think this level of effort (and involvement of publishers and schools as the result) is absolutely necessary to successfully launch the Apple tablet. I think it's time to take advantage of "reality distortion field" by Mr. Jobs. 
 

August 14, 2009 | Permalink | Comments (0)

Do we really need Flash on iPhone?

As one of iPhone developers, I've enjoyed reading about the issue with Flash for iPhone (see "Adobe CEO: Flash on iPhone not easy"). Flash lite is a joke (not compatible with Flash on the web today), but the latest Flash is too big and too heavy for iPhone. 

What is the answer? More memory and faster CPU on iPhone? Re-architected Flash that can take advantage of iPhone's powerful GPU?

I think the answer is 'No'. We don't need Flash on iPhone. 

If you want to develop a serious graphical application on iPhone, get Xcode and write code in Objective C - just like other thousands of iPhone developers do (including myself). It is different from C++ or Javascript and requires a little bit patient at the beginning, but it's really fun and and easy development environment. 

If you want to add some eye-catchy animations on your web site that are also accessible from iPhone. Use Javascript (see our web-site). Latest browsers are powerful enough to handle most of animations you need. The development environment is not as rich as Flash, but it's 100% free and there are a lot of open source libraries out there (such as ianime.js, which is a light-weight animation library optimized for iPhone).

It is important to recognize that Safari on iPhone already takes advantage of its GPU. This is why the Javascript-based animation is quite feasible on iPhone. Flash has a very CPU-heavy architecture, and this is why it is so difficult to run Flash (real Flash, not Flash lite) on iPhone. 

March 05, 2009 | Permalink | Comments (0)

Is this a good time to raise money from VC?

I have started Big Canvas in April 2008. Because this is my second start-up, I have decided to apply everything I've learned from various mistakes I made in the first start-up. 


Here are the basic principles I had.
1. Don't raise money from VC until we become ready. 
2. Stay small so that we can run it for long time.
3. Don't spend too much time in building strategy or writing business plan.
4. Launch the first product quickly, observe customers, learn from it, then build a business plan.
5. Create something valuable for customers, then generate revenue with it.

Here is the scorecard after 11 months.

1. We did not raise money. It allowed us (especially me, CEO) to put 100% of my energy in building products and providing services to customers.  
2. We still have only three people including me. As the result, our burn rate it very low. It allowed us to make mistakes (yes we made many mistakes, of course), learn from those mistakes, and adjust our strategy. 
3. Our strategy evolved over 11 months, and it finally became very clear to us. I finally wrote our business plan this afternoon, for the first time. 
4. We've released our first product, PhotoShare, in July 11th 2008. Observation of our customers helped us to design other products. We've launched five more products after PhotoShare, and additional five more products will be released this month. We are going to have eleven products on the market before our anniversary. 
5. Even though the number is not so large yet, we have many happy customers. As the result, many of them are keep buying our products.

We now have a clear business plan with a decent marketing/product strategy and well-defined value proposition. We have competitive products, happy customers and small but steady revenue stream. 

I think we are ready to raise money from VCs. I am ready to make a pitch - probably a decent pitch, describing my vision passionately ("the Internet is a Big Canvas. Be creative!" vision), explaining why I am so excited with this mobile market and its potential, and describing what we are doing today and how it fits into our overall business strategy.  

I, however, started wondering ... is this a good time to raise money? Once we raise money from VCs, we have to grow rapidly taking many risks - that is their expectation. Is this a good idea to take such a aggressive strategy in this recession? Isn't it much smarter to keep the company small and go for cash flow positive first? 

I wish I know the answer, but I don't. Does anybody have opinion?


March 04, 2009 | Permalink | Comments (1)

Who should own the app store

A couple of recent articles about China Mobile got my attention.


Apple talks with China Mobile break down over App Store

But they had now failed to agree on the launch of Apple’s App Store in China, something that the cellco sees as a threat to its own place in teh value chain. "Wang said China Mobile should operate the application store itself in order to maintain its advantage," the source at CMRI said.


MWC: Android is the talk of Barcelona, but even HTC does not show new device

However, the Google platform scored many other points, notably gaining increased endorsement from China Mobile, the world’s largest mobile operator by subscribers, which announced plans to adopt a more open business model. 


While I understand why China Mobile wants to control the application store (they don't want to become a dumb pipe), this business model is too expensive for third party developers to distribute their applications world-wide.


It is very important to recognize that there are two reasons why mobile-Java application market is not growing - device compatibility issues and expensive business development cost. The first problem is technical problem, and the second problem is business problem. Both problems are very expensive (software development cost and business development cost), and are making very difficult to create profitable business. 

Google may be able to solve the first problem (although it may be difficult because of the nature of open source), but Google is not interested in solving the second problem. 

Unlike Apple, Google is going to let wireless operators to control the application store. While this business model is much more attractive to wireless operators like China Mobile, this is going to be very painful for third party developers like us, because they need to spend a lot of money and time to convince those wireless operators sell their applications one by one - spending a lot of time and money in flying, meetings, writing proposals, dining and entertaining. 

On the other hand, selling application for iPhone is quite easy. We just need to develop an application and submit it to Apple. Once it passes Apple's test (which takes a week or two), Apple will distribute it to all the iPhone users world wide regardless of wireless network users are using. There is no business development cost!

The biggest contribution Apple made with iPhone to this industry is neither the innovative device nor the iPhone OS, but this elimination of this business development cost. Once developers experience this simple and easy process to distribute their applications over Apple's iTune store, it is going to be very difficult to convince them to support the other model.

February 17, 2009 | Permalink | Comments (0)

Why I am so excited about developing applications for iPhone

Many people ask me why I am so excited about iPhone, and why I am working so hard. The answer is very simple. This is one of rare opportunities for software engineers (like me) to participate -- a really big opportunity to change the lifestyle of millions of people (if not billions). 

Let me explain what this "opportunity" mean to me, using similar experiences I had in the past. 

First opportunity: Windows 95

This opportunity came to me in the middle of '89. I was looking for a position in Microsoft Redmond (I was in Tokyo office at that time, and was making a request to transfer myself to Redmond), and Bill Gates suggested me a couple of positions. One of them was a position in "object-oriented shell" team, whose mission was to create the "user interface of next generation of operating system", and there is no question to me that I "have to" take this opportunity. 

It was still in the very early stage of GUI-OS era (Microsoft was working on Windows 3.0, and OS/2 project was still alive), and Apple was a clear leader but Microsoft was in very good position because of the success of MS-DOS and the partnership with IBM. It was very clear to me that this is one of rare opportunities to participate in this kind of big innovation. 

The actual development was not smooth at all because of various internal and external issues (unexpected success of Windows 3.1, break-up with IBM, politic between Cairo and Chicago projects), but I have managed to hang on to this opportunity and was able to participate the development of Windows 95. It took five and half years to achieve this, but the reward was huge. The release date of Windows 95 was clearly one of the most exciting days of my life. 

Second opportunity: Internet Explorer 3.0

Right after Windows 95, the opportunity to participate in the "Internet evolution" came to me. While other engineers in the Windows group were either taking vacations or working on incremental feature for Windows, I became very passionate about the Internet. I was inspired by a couple of white papers written by Marc Andreessen, CEO of Netscape - despite I was in Microsoft. It became so clear to me that Internet will change the lifestyle of millions of people, and turn the operating system into a commodity. I immediately lost an interest on working on Windows, and determined to participate in this Internet innovation. 

First, I created a peer-to-peer web server for Windows desktop machine (so that every desktop machine in the world become a web server), but this project was killed because of politics. So I injected myself into the Internet Explorer team (even though my official position was still in Windows), and started rewriting its user interface (everything but HTML rendering engine) from scratch. The result was IE3.0 and 4.0, and Windows 98 (which integrated IE into Windows Explorer). 

Third opportunity: iPhone, PhotoShare and PhotoCanvas

From my point of view, iPhone represents one of rare opportunities very much like those two opportunities described above. It is so clear to me that this is the beginning of real "mobile computing", and I "have to" be a part of this innovation. 

I don't know how long does it take, but I am so sure that mobile phones will eventually become the primary communication device for hundreds of millions of people. The communication medium will shift from just voice calls and text messages to something much richer, including pictures or video taken by built-in camera. This is exactly why I built PhotoShare for iPhone and keep improving it based on feedback from those early adaptors.

Even many creative activities, such as writing and image editing, will shift to mobile phones. I am so sure that the number of mobile users who edit photos on their mobile phones will eventually  exceed the number of PhotoShop users. This is why I am working on PhotoCanvas, photo/image editing software for iPhone. It is impossible to match all the feature set of PhotoShop at this moment because of various limitations, but it does not stop me to focus on key user scenarios and build an application specifically designed for such scenarios. 

When I see this kind of opportunity, I really want to participate it. I have a very strong desire to become one of key contributers of such a life-style-changing event. This makes me a software engineer. This makes me an entrepreneur.    

January 29, 2009 | Permalink | Comments (2)

Should Microsoft sell their own cell phone?

I know that this is a very difficult question, but one thing is so clear. If they want to see developers like us building a lot of applications (like Apple iPhone), they have to (see Nancy Gohring's article on PCWorld, which has several quotes by my). 


As everybody in the wireless industry knows, both Microsoft and Nokia have done virtually nothing to help developers to sell their applications for their platforms. They completely missed the opportunity to create the "eco-system" around their platforms, which allowed Apple to steal developer's mind-set over night. 

There is a reason why my second mobile start-up, Big Canvas Inc., strictly focuses on iPhone market - not because iPhone is sexy, not because of its touch screen -- because of iTune store. 

Regardless of the business model (free or not), developers need a channel to distribute our software. In my previous startup (UIEvolution), we've tried to distribute our mobile applications for variety of software platforms - J2ME/MIDP, J2MD/DoJa, BREW, Symbian, DangerOS, and PalmOS. We had a very good technical solution to overcome the challenge of technical differences among those platforms, we were not be able to solve the problem of complex, fragmented channels - negotiating with every single wireless operators in the world.

This is why Apple's iTunes store is such a remarkable innovation. Apple eliminated the needs to convince wireless operators in the world to sell our applications on behalf! 

As long as Microsoft keeps the current business model (licensing software to device manufacturers), they are not be able to control the application distribution channel - there is enough tension between device manufactures and wireless operators (about who controls the user experience), and it is going to be so hard for Microsoft to sort out those various issues and controls the channel. 

Unless they control the application distribution channel, the fragmentation continues, and it will not be attractive to developers.

This is why I believe Microsoft should offer their own device -- at least to consumer market -- just like they did with Xbox. If they can't, they should forget the consumer market and stick with the enterprise market, just going after Blackberry.  



December 10, 2008 | Permalink | Comments (2)

Successful launch of OilCanvas

We have released our forth iPhone application, OilCanvas, last week. It was accepted very well in Asian market initially (we quickly became the most popular application in Japanese app store). The take-off in U.S. market is slower, but we see a solid growth.  

Many OilCanvas users also joined the PhotoShare community and started posting their paintings to our PhotoShare server. Over a thousand of paintings were posted in a matter of few days after the launch of this product. This is really amazing! iPhone users are having a lot of fun with this always-connected lifestyle. 

Here are some examples, I've gathered over the weekend. 

My town  
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| December 1, 2008
Yomi
日没後  
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| December 1, 2008
nia
島  
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| December 1, 2008
nia
no title  
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| December 1, 2008
kiki
1 Comments
廃墟×油絵⑵  
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| December 1, 2008
abK
1 Comments
枯葉  
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| December 1, 2008
sadan
Sunset  
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| December 1, 2008
no name
1 Comments
神田川エレクトリックボート  
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| December 1, 2008
ジロン
no title  
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| December 1, 2008
kiki
Fire work  
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no name
Oil camvas test1  
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| December 1, 2008
Eiichi
ベロにゃ~  
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| December 1, 2008
Lunch
no title  
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| December 1, 2008
no name
no title  
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| December 1, 2008
kiki
OC/PJ リル ♂  
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| December 1, 2008
Ray
2 Comments
no title  
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| December 1, 2008
no name
Water's way  
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| November 30, 2008
no name
OC/ Fruit  
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| November 30, 2008
Frantz von Marinedolf 
11 Comments
松  
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| November 30, 2008
Kazzy
Old Building  
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| December 1, 2008
minorism
Birds on a wire  
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| December 1, 2008
Joshtulman
1 Comments
Tram tower 01  
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| December 1, 2008
Joshtulman
no title  
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no name
no title  
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ミッチェル
Fodie  
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Connie
1 Comments
Eiffle Tower #2  
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| December 1, 2008
Pucca1310
2 Comments
Stop sign  
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| December 1, 2008
M.C.
2 Comments
Queensbridge foggy  
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| December 1, 2008
Joshtulman
Oil Canbas  
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(null)
rainbow face  
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| November 30, 2008
no name
old friend  
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| November 30, 2008
CharlesLifeOrgChem
わん  
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| November 30, 2008
masa
no title  
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no name
林の向こうに日は落ちて  
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| November 30, 2008
Kippis
Moi!  
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no name
ニャンスケ 加工済  
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Imoimo
no title  
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Nini
Golden gate bridge  
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Noella
Sgt. Peppers  
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no name
Yoyogi Park  
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| November 30, 2008
yoshiwaraya
Sea anenome  
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| November 30, 2008
Noella
1 Comments
RURU by Oil Canvas  
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| November 30, 2008
Lady Ruru!
マウント富士ロック  
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| November 30, 2008
no name
Sintra  
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| November 30, 2008
ysagane
Statue of Liberty  
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| November 30, 2008
ysagane
Sorry my dog.... i can't OC well  
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| November 30, 2008
FUCA
1 Comments
no title  
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| November 30, 2008
Kuro
Hand  
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no name
Sabu  
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| November 30, 2008
Emiko
1 Comments
Sunset at Narita  
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| November 30, 2008
Falcon_40
2 Comments
冬への中の空  
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| November 30, 2008
Sho
TV塔  
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tlinefactory
重戦車2  
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| November 30, 2008
GAKU
1 Comments
I'm Scared!  
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| November 30, 2008
Haley
2 Comments
Sapporo Clock Tower  
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| November 30, 2008
ysagane
no title  
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| November 30, 2008
noric
とうふ君 完成  
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| November 30, 2008
kiki
1 Comments
おそめ  
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| November 30, 2008
kamiyan
1 Comments
榛名湖半  
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| November 30, 2008
Yone
1 Comments
Abby Rpad by Oil canvas  
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| November 30, 2008
pami
1 Comments
by oil canvas  
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| November 30, 2008
TAE
おあずけ  
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| November 30, 2008
Taka
ryan  
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| November 30, 2008
haruki
華厳  
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| November 30, 2008
Taka
no title  
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no name
我が輩は猫である  
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| November 30, 2008
♬にゃも~♬
公園…  
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| November 30, 2008
まりっぺ
no title  
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| November 30, 2008
jmz
フラワー  
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| November 30, 2008
Kazzy
bisou  
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| November 30, 2008
marie
no title  
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no name
完成品でございます。  
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| November 30, 2008
Apple
65 Comments
蘭です  
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| November 30, 2008
millchu
1 Comments
Laurana  
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| November 30, 2008
Lintasiril
3 Comments
no title  
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| November 30, 2008
TAKEO
Sageada Familia  
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| November 30, 2008
ysagane
Toji Temple  
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| November 30, 2008
ysagane
no title  
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| November 30, 2008
no name
瀬戸内海(油絵)  
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| November 30, 2008
Yu1
Oil canvas  
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| November 30, 2008
mitu
no title  
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no name
夕焼けのビーチ  
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| November 30, 2008
ナバ
OC; Smoke in shrine  
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| November 30, 2008
Yone
My sister.  
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| November 30, 2008
ララリエル
1 Comments
自然(油絵)  
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| November 30, 2008
さくらんぼ
no title  
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| November 30, 2008
no name
最近こればっかり  
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| November 30, 2008
ぽぽ
鍋の季節がやってきた!  
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| November 30, 2008
hejihogu
asian kung-fu generation ブルートレイン  
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| November 30, 2008
hatakeyake
リメイク 食欲の秋の前に、  
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| November 30, 2008
hatakeyake
1 Comments
神野鉄槌  
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| November 30, 2008
神野鉄槌
花京院  
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| November 30, 2008
神野鉄槌
yazirushi  
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nao
Chako2  
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sanoy
no title  
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Ferrari
ザックス  
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EXILE
初オイルキャンバス!  
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| November 30, 2008
HAVAHAVA
2 Comments
カウンター  
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| November 30, 2008
KHOO

油絵  
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| November 29, 2008
ひおきち
1 Comments
Intimacy.  
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| November 29, 2008
LfcJosh
じゃっくおーらんたん  
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| November 29, 2008
しーん
次画像  
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| November 29, 2008
ひろ1982
Koi pond!  
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| November 29, 2008
Tyler 
いるか  
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| November 29, 2008
no name
Moko  
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| November 29, 2008
Cop
1 Comments
街  
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| November 29, 2008
yoshinojapan
no title  
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no name
1 Comments
no title  
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| November 29, 2008
じゃんぼ
嫁  
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| November 29, 2008
元気
ニューヨークの雀  
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Hiro
no title  
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| November 29, 2008
Ippo
1 Comments
no title  
Public
 
| November 29, 2008
Harp∮
Celtic witch  
Public
 
| November 29, 2008
no name
お友達の "ぶっちょ" です。  
Public
 
| November 29, 2008
Konatsu-papa
岩手銀行中ノ橋支店  
Public
 
| November 29, 2008
Kraft
1 Comments
no title  
Public
 
| November 29, 2008
けーすけ
no title  
Public
 
| November 29, 2008
no name
Ibiza  
Public
 
| November 27, 2008
LfcJosh
1 Comments
tasty  
Public
 
| November 29, 2008
synz
momo  
Public
 
| November 29, 2008
kintaro
犬吠埼灯台  
Public
 
| November 29, 2008
Bunga
景色  
Public
 
| November 29, 2008
Patapon
Man  
Public
 
| November 29, 2008
haruki
apple!apple!  
Public
 
| November 29, 2008
bb
Girl in the park  
Public
 
| November 29, 2008
Bota
秋  
Public
 
| November 29, 2008
あーちゃ
no title  
Public
 
| November 29, 2008
no name
青空ーOCで  
Public
 
| November 29, 2008
Yuji-h5270sho
銀杏並木  
Public
 
| November 29, 2008
mooca
1 Comments
価値観  
Public
 
| November 29, 2008
Kery♪IPone
Oilクワトロ大尉  
Public
 
| November 29, 2008
Kataru
Ocean  
Public
 
| November 29, 2008
REBORN!!
TOYOTA F1 car  
Public
 
| November 29, 2008
成海
Oilガール 完成  
Public
 
| November 29, 2008
Hiro
茉咲お誕生日  
Public
 
| November 29, 2008
tetsu-zono
Sunshine on the Palmtree  
Public
 
| November 29, 2008
yasaku
ひまわり  
Public
 
| November 29, 2008
Saka
no title  
Public
 
| November 29, 2008
Tom
Flower  
Public
 
| November 29, 2008
no name
1 Comments
OC面白いね。  
Public
 
| November 29, 2008
Kozuyuki
しぃ  
Public
 
| November 29, 2008
no name
kazu  
Public
 
| November 29, 2008
kmochi
虹  
Public
 
| November 29, 2008
Oggy Stardust
no title  
Public
 
| November 29, 2008
nyori
1 Comments
渓谷  
Public
 
| November 29, 2008
Yamato3
Orange  
Public
 
| November 29, 2008
Sige
kiss  
Public
 
| November 29, 2008
Aky
教会  
Public
 
| November 29, 2008
KHOO
2 Comments
ランタン   
Public
 
| November 29, 2008
Jun
Me!  
Public
 
| November 29, 2008
M!k@
Awesome !! Satoshi is Genius !!  
Public
 
| November 29, 2008
ka28
no title  
Public
 
| November 28, 2008
M!k@
初  
Public
 
| November 29, 2008
Daisuke
no title  
Public
 
| November 29, 2008
no name
CAN'T BUT MY LOVE  
Public
 
| November 28, 2008
K
OC  
Public
 
| November 28, 2008
Soul Collector/White Oleander
3 Comments
no title  
Public
 
| November 28, 2008
kiki
2 Comments
Beach  
Public
 
| November 28, 2008
M!k@
2 Comments
彼岸花  
Public
 
| November 28, 2008
AmmonDaGucci
Micassa  
Public
 
| November 28, 2008
AmmonDaGucci
Su hijo  
Public
 
| November 28, 2008
AmmonDaGucci
銀杏並木oilcanvasしてみたよ 
Public
 
| November 28, 2008
haiyamanakadesu
3 Comments
ハマった笑  
Public
 
| November 28, 2008
Yukiko
4 Comments
girl ON  
Public
 
| November 28, 2008
shingo
As burning  
Public
 
| November 28, 2008
shingo
1 Comments
j sn  
Public
 
| November 28, 2008
shingo
1 Comments
イタリア会館  
Public
 
| November 28, 2008
Yone
Wave  
Public
 
| November 28, 2008
M!k@
3 Comments
とある景色  
Public
 
| November 28, 2008
クライシス
2 Comments
elisa  
Public
 
| November 28, 2008
no name
2 Comments
Trees in the snow  
Public
 
| November 28, 2008
M!k@
no title  
Public
 
| November 28, 2008
ゆうぷぺ
My daughter  
Public
 
| November 27, 2008
DM999
1 Comments
Nakata  
Public
 
| November 28, 2008
no name
1 Comments
弘前城oilcanvas  
Public
 
| November 28, 2008
どん
Ta Prohm  
Public
 
| November 28, 2008
Tompe
no title  
Public
 
| November 28, 2008
cathemn
大好き  
Public
 
| November 28, 2008
yan
Woman  
Public
 
| November 28, 2008
Toshi
1 Comments
Lovely  
Public
 
| November 28, 2008
BigVegasJ77
Karate Girl  
Public
 
| November 28, 2008
Toshi
城!  
Public
 
| November 28, 2008
Baby☆
夜恋  
Public
 
| November 28, 2008
shingo
1 Comments
Tokyo tower  
Public
 
| November 28, 2008
jupiter
日本一のブロガー  
Public
 
| November 28, 2008
Palmtop-Tiger
1 Comments
YUI  
Public
 
| November 28, 2008
クライシス
5 Comments
DOZING GREEN2  
Public
 
| November 28, 2008
Patapon
パンダケーキ  
Public
 
| November 28, 2008
Emiii
ホットウイスキー  
Public
 
| November 28, 2008
psuke
1 Comments
仕事の後輩  
Public
 
| November 28, 2008
タバコと銃声♥
Wierd but cool  
Public
 
| November 28, 2008
Pucca1310
1 Comments
Apple  
Public
 
| November 28, 2008
Jodelle
コガネメキシコ  
Public
 
| November 28, 2008
DiDi
no title  
Public
 
| November 28, 2008
no name
no title  
Public
 
| November 28, 2008
じゃんぼ
OCそら  
Public
 
| November 28, 2008
iPhoner
11 Comments

December 01, 2008 | Permalink | Comments (0)

Everybody becomes an artist with PhotoArtist

Big Canvas has released its third iPhone application, PhotoArtist last weekend. PhotoArtist is a simple photo processing application, which converts a regular photo into a various form of artwork, such as illustration and water color.

Because of its connection to the PhotoShare, a real-time photo sharing service for iPhone, those users who purchased PhotoArtist immediately started sharing their artworks (within a few minutes after it became available on the app store), which is a very unique phenominon we've never seen before.

As the result, we were able to see hundres of artworks generated by PhotoArtist users over this weekend. Here are some examples.

INFOBAR2 feat. PhotoArtist  
tacca
Scott in Prius  
Mr152
お寿司には熱燗かな?♪( ´▽`)  
wooler☆
5 Comments
On days like today, my car is my office, LOL  
Icon of Evil
6 Comments
Blue one  
Vanessa@
3 Comments
hELp.mE !!  
.rO_rmZ
34 Comments
いつもの喫茶店  
monoris2008
1 Comments
Vitamins Drinks  
Seabird 
ランドセル  
kou
2 Comments
読書中  
kou
今夜の一杯  
kou
利めい庵  
なかのっち
蕎麦切り 春のすけ  
なかのっち
SUNAMO  
DeepSpeeD
no title  
ツトム
おいらのバイク‼  
ツトム
買っちゃいました(^^)  
Chiharu
1 Comments
no title  
Nappy
ひかる 沖学園ゴルフ部 16才  
dad
My Car♪  
Rkuan
1 Comments
長洲嫁入り唄の行列  
haiyamanakadesu
My family cat@PA  
haiyamanakadesu
Japanese wedding procession  
haiyamanakadesu
my face on PA  
haiyamanakadesu
♡  
| November 7, 2008
haha
10 Comments
これいい。面白いよ〜  
Rkuan
ただ今、夜お茶中~  
Apple
35 Comments
The view from my steps  
UrbanRose
Lunch  
gagne++
うまれたよぉ♥  
wooler☆
16 Comments
Pink Panther with me ♥  
Apple
27 Comments
no title  
jun
1 Comments
実家ネコ  
まくお
24時間営業  
なかのっち
チャイニーズ・シアター  
なかのっち
PhotoArtistのテスト  
rin/masaomi
2 Comments
no title  
SakWakTap
Sunflowers  
Martha
6 Comments
銀杏並木  
Rie
19 Comments
La Carafe  
Debra4karma
マッハ  
mkame
ツーリング  
mkame
Just me  
UrbanRose
2 Comments
Illustration  
Debra4karma
Dylan illustrated:)  
Debra4karma
Hospital  
Moba
わが家  
nagumo
Office  
Mossan
no title  
星一
no title  
no name
test  
dpprkng
浜松  
cocolino
2 Comments
公園  
cocolino
...  
Martha
3 Comments
Doughnuts Time  
Kana
10 Comments
no title  
Taribo225
1 Comments
PAシャッ!  

31 Comments
Good morning!  
YuuZui
38 Comments
HAHAHAHA!!! I LOOK REALLY FUNNY!!  
Martha
8 Comments
Cat  
labkk
Fish  
hibsser
2 Comments
no title  
| November 7, 2008
will
Same hat  
Martha
2 Comments
Photo Artist4  
Martha
4 Comments
My baby boy  
no name
Vicki  
MyNdSt8
no title  
Mikomaya
2 Comments
R43  
Mikomaya
フィルターはIllustration右下  
BBase
7 Comments
Drawing 1  
| November 7, 2008
Karolus
2 Comments
Yellow house  
| November 7, 2008
Karolus
4 Comments
no title  
Megu
2 Comments
I♥TEA With JAM  
tomo
2 Comments
Last night  
Sunshine
7 Comments
no title  
recipe.of.god
来週でさよなら~(; ̄O ̄)  
KIT
1 Comments
お気にの宿  
kou
2 Comments
FIRENZEの昼下がり  
zeittaka
4 Comments
曼珠沙華 Cluster Amaryllis  
kkccoo
3 Comments
My Lutecia RXE  
takayokaw
2 Comments
おやすみん  
ひろしS
My friend's ride!  
HoodRider
1 Comments
no title  
51
11 Comments
こーなるのかー  
NANA♂
19 Comments
SONY♡  
wisteria
4 Comments
おいしかった  
Higuchi-japan
2 Comments
My  
■EMOKING■
七五三  
■EMOKING■
まゆ毛のりしお的。  
Akel
63 Comments
かにめし!  
Sakurai.Catshop
やっと寝た  
iNden
4 Comments
洗濯物もアートになった?!  
daks
11 Comments
ボテチ好きな女☆  
★ZEN★
41 Comments
カウンター  
fn7
no title  
K
2 Comments
Natto! Never-Never!!  
☆tetu☆
12 Comments
クリスマスツリー。  
| November 7, 2008
Seiji
@オックスフォード  
Seiji
PhotoArtistでカメさんもびっくり  
Takanobu
3 Comments
普通にレトロな電車が更にレトロに  
Takanobu

November 10, 2008 | Permalink | Comments (1)

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